- Mobile game discovery
- Demo flows for upcoming, in-game and final states
- Two-sided call selection and confirmation
- Simulated price movement and a post-call watch state
- Profiles, friends and sharing
Make your market feel like game day.
4Call gives an approved sports market a fan-first front door: one game, one clear call, game context and a reason to return. Your approved stack remains in control of the market.
The market can work. The experience can still lose the fan.
A sports fan arrives with a team in mind. If the first thing they meet is contract language, an order book or a trading screen, the product is asking them to change how they think before they play.
Start with the game.
The matchup creates context. Two sides create the decision. The market sits underneath a sports-native experience instead of becoming the experience.
Q406:14MARKET MOVING
Who wins?
Full game · overtime counts
The market sits under the experience—not in front of it.
4Call is designed around the sequence a fan already understands. A one-market pilot can test whether more fans start, complete a call and come back.
- 01GAME
The matchup is the front door.
- 02CALL
One clear question turns an opinion into a call.
- 03CROWD
Friends and activity make the market feel alive.
- 04NEXT GAME
The product gives the fan a reason to return.
What works now. What requires a pilot.
- Approved market data and account path
- Live-money order execution
- Jurisdiction-specific eligibility and disclosures
- Production security and support review
- Measured conversion, activity and return
Your approved market stack remains the authority.
4Call is the game and social experience. The exact responsibilities, handoffs and customer promises are agreed with the operator before any production pilot.
Start with one market.
Name one market and one audience. We will return the fan flow, integration boundary, unknowns and the single result the pilot should prove.
This requests a fit review—not approval, production access or a commercial commitment.